游戏时光
影片概述 . . . . . .
2007年底,北京,天通苑小区的一套住房里,一群二十出头的年轻人从早到晚、日复一日地坐在电脑前——打网络游戏。这里并不是网吧,也不是某个人的家,而是一家以打游戏金币和代练游戏盈利的私人工作室。
“工作室”同时也是“游戏室”,无论对老板还是员工来说,这里不仅可以赚钱,更可以正大光明的玩游戏。员工们全是外地人,大多都因为家庭原因沉迷游戏,为了远离自己厌恶的学校和父母逃到了北京。三个合伙的老板是北京人,大学时是住一个宿舍的哥们。他们用游戏消磨掉了几年枯燥的学习生活,毕业后家里无奈地支持他们“创业”,总算发挥了 “本行”。
工作室里的年轻人们昼夜在虚拟的世界里撕杀,而在现实生活中,他们的行为简化到了最少的程度——除了吃饭、睡觉,就是游戏。直到大年三十,老板们才依依不舍地回家,而员工们大多数仍留在宿舍。
半年过后,这家工作室像很多工作室一样,以关门告终。老板们把工作室收拾成了宿舍,只想再和哥们多玩一阵,对未来还没有打算。员工们因为生计问题不得不做出选择,大部分人去了其他的游戏工作室——只因在现实的世界里,他们手足无措;而在游戏世界里,他们是上天入地、无所不能的英雄……
In the end of 2007, a group of young people stayed at a apartment in Tiantongyuan, a community in Beijing. They sat in front of the computer for playing online games from dawn till dusk, day after day. Here was not the Internet cafes, nor someone's home, but a private studio earning money by play games for customers.
The “Studio” was also a playroom. For both the owner and the employees, it was not only to make money,but also could play the game without feeling guilty. None of the employees were native, and most of them were weltering in the game for some family reasons, in order to stay away from their parents and the schools they fled to Beijing. However, the owners, three "partners" were natives, who shared one dormitory in their college life. In those four years, they counted their thumbs by playing online games. Then their families had no choice but to support their "business", so they finally played their own "profession" after graduation.
Young people in the “Studio” kept fighting in the virtual world, but in real life, their behavior had been simplified to the least - eating, sleeping, and playing games. Only the New Year's Eve, the bosses reluctantly left for home,and the employees chose to stay at dorm.
After six months, like many other game studios, the “Studio” was closed by the end.The bosses decided to clean up the studio, but they just wanted to keep on playing games with their buddies,but they has no plans for the future. And the employees had to make a choice by force of living. Most of them went to other online games studios - because they were unprepared for the real world, meanwhile in the game world, they were super heroes ... ...
“工作室”同时也是“游戏室”,无论对老板还是员工来说,这里不仅可以赚钱,更可以正大光明的玩游戏。员工们全是外地人,大多都因为家庭原因沉迷游戏,为了远离自己厌恶的学校和父母逃到了北京。三个合伙的老板是北京人,大学时是住一个宿舍的哥们。他们用游戏消磨掉了几年枯燥的学习生活,毕业后家里无奈地支持他们“创业”,总算发挥了 “本行”。
工作室里的年轻人们昼夜在虚拟的世界里撕杀,而在现实生活中,他们的行为简化到了最少的程度——除了吃饭、睡觉,就是游戏。直到大年三十,老板们才依依不舍地回家,而员工们大多数仍留在宿舍。
半年过后,这家工作室像很多工作室一样,以关门告终。老板们把工作室收拾成了宿舍,只想再和哥们多玩一阵,对未来还没有打算。员工们因为生计问题不得不做出选择,大部分人去了其他的游戏工作室——只因在现实的世界里,他们手足无措;而在游戏世界里,他们是上天入地、无所不能的英雄……
In the end of 2007, a group of young people stayed at a apartment in Tiantongyuan, a community in Beijing. They sat in front of the computer for playing online games from dawn till dusk, day after day. Here was not the Internet cafes, nor someone's home, but a private studio earning money by play games for customers.
The “Studio” was also a playroom. For both the owner and the employees, it was not only to make money,but also could play the game without feeling guilty. None of the employees were native, and most of them were weltering in the game for some family reasons, in order to stay away from their parents and the schools they fled to Beijing. However, the owners, three "partners" were natives, who shared one dormitory in their college life. In those four years, they counted their thumbs by playing online games. Then their families had no choice but to support their "business", so they finally played their own "profession" after graduation.
Young people in the “Studio” kept fighting in the virtual world, but in real life, their behavior had been simplified to the least - eating, sleeping, and playing games. Only the New Year's Eve, the bosses reluctantly left for home,and the employees chose to stay at dorm.
After six months, like many other game studios, the “Studio” was closed by the end.The bosses decided to clean up the studio, but they just wanted to keep on playing games with their buddies,but they has no plans for the future. And the employees had to make a choice by force of living. Most of them went to other online games studios - because they were unprepared for the real world, meanwhile in the game world, they were super heroes ... ...
导演阐述 . . . . . .
每个人在年轻时,也许都有一段“游戏时光”。
这段时光没有具体的年龄,只是一种过渡的状态。它处于青春和成熟的夹缝中,看似无忧无虑,实则无知无求;看似表面轻松,其实内心焦虑。
本片拍摄了沉浸在这段时光中的最极端的代表人物——以玩网络游戏为生的一群年轻人。这些80后、90后的孩子们,一出生就面对物质不断膨胀、而精神却无所依托的社会,很容易就找不到真正的自己。而在网络游戏的世界里,他们却能轻易地找到自我和朋友,感到无比充实。
这样的“游戏时光”很彻底,但仍然逃脱不了现实世界的牵引,他们仍需要在游戏中做枯燥的动作,以换来支撑身体皮囊的口粮。他们终将走过这段时光,蜕去华丽的战袍,踏进真实的泥泞……
In everyone’s early life, there is a “game time” without specific age, which is the transition period from youth to maturity. People during this period seem carefree and relax, while actually they are hopeless and anxious.
This film talks about the most extreme representatives immersed in this period, that is, a group of young persons making their living by online games. These people have been facing faithless and expanding material society, since they were born at 80s and 90s. While during the fake world created by the online games, they can fulfill themselves by easily finding friends and themselves, which are lost in the real life.
Though complete as the “game time” is, it still cannot escape from the traction of the real world. They have to repeat boring actions in games, in order to maintain their lives. After this “game time”, they have to take off their gorgeous combat gears and struggle in the mud of life.
这段时光没有具体的年龄,只是一种过渡的状态。它处于青春和成熟的夹缝中,看似无忧无虑,实则无知无求;看似表面轻松,其实内心焦虑。
本片拍摄了沉浸在这段时光中的最极端的代表人物——以玩网络游戏为生的一群年轻人。这些80后、90后的孩子们,一出生就面对物质不断膨胀、而精神却无所依托的社会,很容易就找不到真正的自己。而在网络游戏的世界里,他们却能轻易地找到自我和朋友,感到无比充实。
这样的“游戏时光”很彻底,但仍然逃脱不了现实世界的牵引,他们仍需要在游戏中做枯燥的动作,以换来支撑身体皮囊的口粮。他们终将走过这段时光,蜕去华丽的战袍,踏进真实的泥泞……
In everyone’s early life, there is a “game time” without specific age, which is the transition period from youth to maturity. People during this period seem carefree and relax, while actually they are hopeless and anxious.
This film talks about the most extreme representatives immersed in this period, that is, a group of young persons making their living by online games. These people have been facing faithless and expanding material society, since they were born at 80s and 90s. While during the fake world created by the online games, they can fulfill themselves by easily finding friends and themselves, which are lost in the real life.
Though complete as the “game time” is, it still cannot escape from the traction of the real world. They have to repeat boring actions in games, in order to maintain their lives. After this “game time”, they have to take off their gorgeous combat gears and struggle in the mud of life.
获得奖项 . . . . . .
2008年
意大利“The new chinese shadows – the young video art of peking”影像艺术展;
西班牙“Destilando territorios comunes – Revealing Common Territories”当代艺术展;
2008中国平遥国际摄影大展·平遥国际DV影像艺术展;
“928点击展”网络国际艺术年展;
“译 象”国际实验电影/实验动画巡回展;
德国“asian hot shots berlin”电影节;
2007年
“关于实验电影”实验短片展;
迷仓概念艺术节 · MECOOON 2007(自由电影);
2007北京798艺术节·八大美院影像展映——“八美涂”;
“传染!NeoSpring!首届新茶创意文化节”影像展映;
德国杜塞尔多夫 “Chinese Perspectives”电影节;
2005-2006年
参予 “北京现场”之“大栅栏计划”,拍摄纪录片。在北京大山子艺术区的“0工场”和德国艺术与媒体中心ZKM展览;
主要获奖:
2008年3月,任摄像的纪录片《前门前》获2008年度法国真实电影节银奖(Scam国际奖)。
2007年4月,实验片《过》获北京大学生电影节第八届大学生短片大赛专业组“最佳实验片”奖;
Tan Tan
Experimental film/video author, Indie musician, college teacher
Current Lives and works in Beijing, China
Bachelor- Drama, Movie&TV, Literature, Communication University Of China, Beijing China
Master Degree- Experimental Film/Video, China Central Academy Of Fine Arts& Calarts cooperation Master program, Beijing China
selected exhibitions
2008 “The new chinese shadows – the young video art of peking” video art exhibition, Italy, November.
“Destilando territorios comunes – Revealing Common Territories“international art exhibition,Spain,October.
“China Pingyao International Photography Festival·DV Art Exhibition”,Shanxi, September.
“928 Click” international network art exhibition, September.
“Panorama”--international experimental film/animation roving exhibition, Beijing, Shanghai, June~September.
“asian hots hots berlin·festival for film and video art”, Germany, January.
2007 “Chinese Perspectives” Film Festival in Black Box Cinema in Dsseldorfer, Germany, April.
“The first ever NeoSpring Creative Festival” in Shanghai, April.
“Eight academy of fine arts ’s doodle” of 2007 Beijing 798 Art Festival in Beijing, May.
Ideas Festival ·MECOOON 2007 (Free Cinema), Shanghai, July
“About Experimental Film”Film Festival, Beijing, December.
2005-2006 Participated “The Da Zha Lan Project” of “Beijing Case” ,shoot a documentary and took photographs. Featured in the Zero Field 0 (798 Dashanzi) in Oct. 2007 and ZKM in Germany in May 2006.
selected awards
The documentary for which I work as a photographer won the Scam International Award of "Cinma du Rel Film Festival 2008"
The film won a prize of "The 14th Beijing Student Film Festival·The University Student Short Movie Competition·professional group 'The Best Experimental Film Award' ", April.
意大利“The new chinese shadows – the young video art of peking”影像艺术展;
西班牙“Destilando territorios comunes – Revealing Common Territories”当代艺术展;
2008中国平遥国际摄影大展·平遥国际DV影像艺术展;
“928点击展”网络国际艺术年展;
“译 象”国际实验电影/实验动画巡回展;
德国“asian hot shots berlin”电影节;
2007年
“关于实验电影”实验短片展;
迷仓概念艺术节 · MECOOON 2007(自由电影);
2007北京798艺术节·八大美院影像展映——“八美涂”;
“传染!NeoSpring!首届新茶创意文化节”影像展映;
德国杜塞尔多夫 “Chinese Perspectives”电影节;
2005-2006年
参予 “北京现场”之“大栅栏计划”,拍摄纪录片。在北京大山子艺术区的“0工场”和德国艺术与媒体中心ZKM展览;
主要获奖:
2008年3月,任摄像的纪录片《前门前》获2008年度法国真实电影节银奖(Scam国际奖)。
2007年4月,实验片《过》获北京大学生电影节第八届大学生短片大赛专业组“最佳实验片”奖;
Tan Tan
Experimental film/video author, Indie musician, college teacher
Current Lives and works in Beijing, China
Bachelor- Drama, Movie&TV, Literature, Communication University Of China, Beijing China
Master Degree- Experimental Film/Video, China Central Academy Of Fine Arts& Calarts cooperation Master program, Beijing China
selected exhibitions
2008 “The new chinese shadows – the young video art of peking” video art exhibition, Italy, November.
“Destilando territorios comunes – Revealing Common Territories“international art exhibition,Spain,October.
“China Pingyao International Photography Festival·DV Art Exhibition”,Shanxi, September.
“928 Click” international network art exhibition, September.
“Panorama”--international experimental film/animation roving exhibition, Beijing, Shanghai, June~September.
“asian hots hots berlin·festival for film and video art”, Germany, January.
2007 “Chinese Perspectives” Film Festival in Black Box Cinema in Dsseldorfer, Germany, April.
“The first ever NeoSpring Creative Festival” in Shanghai, April.
“Eight academy of fine arts ’s doodle” of 2007 Beijing 798 Art Festival in Beijing, May.
Ideas Festival ·MECOOON 2007 (Free Cinema), Shanghai, July
“About Experimental Film”Film Festival, Beijing, December.
2005-2006 Participated “The Da Zha Lan Project” of “Beijing Case” ,shoot a documentary and took photographs. Featured in the Zero Field 0 (798 Dashanzi) in Oct. 2007 and ZKM in Germany in May 2006.
selected awards
The documentary for which I work as a photographer won the Scam International Award of "Cinma du Rel Film Festival 2008"
The film
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